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* [https://evemaps.dotlan.net/map/Exordium# Exordium]
* [https://evemaps.dotlan.net/map/Exordium# Exordium]


Established in YC128 through a joint initiative of CONCORD and the four major Empires, and administered by AIR Laboratories, Exordium is a high-security region dedicated to the earliest days of a capsuleer's career. To provide a focused learning environment, access to the region is intentionally limited through a single stargate in the CONCORD system of Yulai, within the Sanctum constellation of Genesis, reducing outside influences while new pilots find their footing.
'''Overview: Exordium Region'''


For many capsuleers, Exordium is where their journey truly begins. Across its nine constellations, new explorers are introduced to the essential skills of navigation, combat, industry, and exploration before departing for the wider reaches of New Eden. Though sheltered by design, the region serves as the first chapter in what may become a lifetime of discovery among the vast and often unforgiving stars.
Established in YC128 through a joint initiative of CONCORD and the four major empires, and administered by AIR Laboratories, Exordium is a high-security region dedicated to the earliest days of a capsuleer's career.
 
The [https://universe.eveonline.com/new-eden-news/concord-and-air-announce-new-space-region Exordium Accords] formalize this arrangement, establishing Exordium as a jointly administered training region for newly licensed capsuleers. Under the Accords, the region is designated as neutral space, with each empire maintaining an embassy constellation while oversight is shared between CONCORD and AIR Laboratories.
 
To provide a focused learning environment, access to the region is intentionally limited through a single stargate in the CONCORD system of Yulai, within the Sanctum constellation of Genesis, reducing outside influences while new pilots find their footing.
 
For many capsuleers, Exordium is where their journey truly begins. Across its nine constellations, new explorers are introduced to the essential skills of navigation, combat, industry, and exploration before departing for the wider reaches of New Eden.
 
Though sheltered by design, the region serves as the first chapter in what may become a lifetime of discovery among the vast and often unforgiving stars.
 
'''Regional Structure'''


Inside Exordium, nine (9) constellations present themselves to the intrepid explorer.
Inside Exordium, nine (9) constellations present themselves to the intrepid explorer.


The "Manifest District" (holding only the Manifest system), along with the 1st, 2nd, 3rd, and 4th constellations, form the central structure under AIR Laboratories administration.
The Manifest District, along with the 1st, 2nd, 3rd, and 4th Accord Districts, form the central structure under AIR Laboratories administration.
 
The four Empires each maintain an embassy constellation:
 
* Amarr Empire — “Haven”


Meanwhile, the four Empires each manage one “embassy constellation.”
* Minmatar Republic — “Strokar”


The Amarr Empire’s presence radiates out from “Haven.”
* Caldari State — “The Crucible”


The Caldari State (hewing to their penchant for definitive articles) manages “The Crucible.”
* Gallente Federation — “Federation Free-Zone”


The Gallente Federation operates the “Federation Free-Zone.”
'''Shipcasters in Exordium'''


The Minmatar Republic has settled people displaced by the disasters in Tabbetzur (YC127) and Turnur (YC125) into the “Strokar” embassy constellation.
Shipcasters are one-way transit structures that allow capsuleers to be relocated instantly to distant regions of New Eden. Unlike stargates, Shipcaster travel is directional and controlled, serving as designated exit points from Exordium into established empire space.


================================================================================================================================
Within Exordium, each empire maintains access to its wider territory through dedicated Shipcaster installations located within their embassy constellations. These routes terminate in strategically significant regions of empire space, some of which lie in or near areas associated with Factional Warfare and ongoing capsuleer conflict, marking the transition from training space into active political and military space within New Eden.


'''The Manifest District'''
[[File:Exordium Dotlan.png|700px]]
 
==CONCORD CORE REGION==
 
'''The Manifest District'''  


Entrance to Exordium is via the impressive CONCORD style stargate in Yulai which will deposit travelers into Manifest.
Entrance to Exordium is via the impressive CONCORD style stargate in Yulai which will deposit travelers into Manifest.
Line 42: Line 60:
Once inside you will be placed roughly 2,500 km from Manifest X a pretty Oceanic planet backlit by the stunning nebula of the region. From here explorers may travel to the eight other constellations that make up Exordium
Once inside you will be placed roughly 2,500 km from Manifest X a pretty Oceanic planet backlit by the stunning nebula of the region. From here explorers may travel to the eight other constellations that make up Exordium
There are three stations of interest here in Manifest:
There are three stations of interest here in Manifest:
Manifest IV – Moon 5 – Paragon Fulfillment Center


Manifest IV – Moon 5 – Paragon Fulfillment Center.
pic
Manifest V – AIR Laboratories Trade Center.
Pic
Manifest VI – CONCORD Bureau.
Pic
==1st Accord District==
Made up of six systems — Fortitude, Gallant, Lustre, Mettle, Repute, and Venerate. Of these systems, only '''Gallant lacks a point of interest'''.
'''Fortitude''':
A quiet system bathed in the glow of a K7 orange star, with only Fortitude III – Poteque Pharmaceuticals Biotech Production Center, a classic Gallente design, available for weary travelers.
Pic
'''Lustre''':
Aside from a small G3 (pink) star illuminating the Sisters of EVE Bureau at Lustre VI, little else presents an opportunity for adventure.
Pic
'''Mettle''':
A dead-end system attached to Gallant, Mettle does have, hanging above the temperate planet Mettle IV, an AIR Laboratories station, which provides some rest for pilots moving through the 1st Accord District.
Pic
'''Repute''':
Yet another system attached to Gallant, Repute IV hosts an AIR Laboratories station.
Pic
'''Venerate''':
Venerate VII hosts pilots through the presence of a classic AIR Laboratories station.
Pic
==2nd Accord District==
Made up of six systems — Adroit, Celerity, Erudite, Forte, Ratiocinate, and Sagacity.
'''Adroit''':
Aside from the AIR Laboratories station around Adroit V, little else offers a distraction to a pilot out on a roam.
Pic
'''Celerity''':
The gateway system to the Caldari-managed constellation of The Crucible, Celerity is a simple K3-class system, with a Mercantile Club Bureau sitting just off Celerity V – Moon 1.
Pic
'''Erudite:'''
A single system accessed via Forte, the quiet of Erudite is broken only by an AIR Laboratories station on the dark side of Erudite III, lit by the regional nebula and the planet’s raging storms.
Pic
'''Forte:'''
A hub system connecting three dead-end systems. CONCORD’s DED section maintains a station at Forte V – Moon 2 (DED Assembly Plant) in an otherwise unremarkable G5 stellar system.
Pic


Manifest V – AIR Laboratories Trade Center
'''Ratiocinate:'''
Offering a link to the 1st Accord District’s Lustre system and the 3rd Accord District’s Lenity system, Ratiocinate hosts a Gallente-style station operated by the Inner Circle Bureau above Ratiocinate IX, a temperate planet of note, though little else invites exploration.


Manifest VI – CONCORD Bureau
Pic


'''Sagacity:'''
A dead-end system reached via Forte. AIR Laboratories provides services to capsuleers from its station orbiting Sagacity VII.


1st Accord District
Pic
Made up of 6 systems - Fortitude, Gallant, Lustre, Mettle, Repute, and Venerate
Of these systems, only Gallant lacks a point of interest.
Fortitude
A quiet system bathed in the glow of a K7 orange star with only the Fortitude III – Poteque Pharmaceuticals Biotech Production center, a classic Gallente design,  available for weary travelers


Lustre
==3rd Accord District==
Aside from a small G3 (Pink) star illuminating the Sisters of EVE Bureau at Lustre VI little else presents an opportunity for finding adventure


Mettle
Made up of six systems — Lenity, Rigor, Solemn, Tenacity, Triumph, and Valiance. Of these, only '''Triumph lacks points of interest'''.
A dead-end system attached to Gallant, Mettle does have, hanging above the temperate planet Mettle IV, an AIR Laboratories station which provides some rest for pilots moving through the 1st Accord District


Repute
'''Lenity:'''
Yet another system attached to Gallant, Repute IV hosts another AIR Laboratories station
Floating above Lenity V, the Society for Conscious Thought’s Genolution Biotech Research Center sits open to members of the New Eden community.


Venerate
Pic
Venerate VII hosts pilots through the presence of an AIR Laboratories classic style station


2nd Accord District
'''Rigor:'''
Made up of 6 systems - Adroit, Celerity, Erudite, Forte, Ratiocinate, and Sagacity.
Providing entry to the 3rd Accord District from Manifest, Rigor V offers sustenance for travelers at the Native Freshfood Warehouse.
Adroit
Aside from the AIR Laboratories station around Adroit V little else offers a distraction to a pilot out on a roam.


Celerity
Pic
The gateway system to the Caldari managed constellation of The Crucible, Celerity is a simple K3 class system with a Mercantile Club Bureau sitting just off Celerity V – Moon 1


Erudite
'''Solemn:'''
A single system accessed via Forte, the quiet in Erudite is broken only by an AIR Laboratories station on the dark side of Erudite III lit only by the regional nebula and the raging storms of Erudite III
A dead-end system off Triumph, Solemn V holds a single AIR Laboratories station above a nondescript storm planet.


Forte
Pic
A hub connection to 3 dead end system CONCORD’s DED section holds a station at Forte V – Moon 2 – DED Assembly Plant in an otherwise unremarkable G5 stellar system


Ratiocinate
'''Tenacity:'''
Offering a link to the 1st Accord District’s Lustre and the 3rd Accord District’s Lenity systems there is a Gallente style station operated by the Inner Circle Bureau around Ratiocinate IX, a lovely, temperate planet but little else offers itself up here to be visited.
A cul-de-sac system off Triumph, Tenacity VI holds an AIR Laboratories station.


Sagacity
Pic
Another dead-end system reached via Forte; AIR Laboratories offers services to capsuleers in their station nestled against Sagacity VII


3rd Accord District
'''Valiance:'''
Made up of 6 systems - Lenity, Rigor, Solemn, Tenacity, Triumph, and Valiance
Solely attached to Triumph, Valiance IV – AIR Laboratories provides the only respite from the emptiness of space in this system.
Of these only Triumph lacks points of interest.
Lenity
Floating above Lenity V the Society for Conscious Thought’s Genolution Biotech Research Center sits open to members of the New Eden community.


Rigor
Pic
Providing entry to the 3rd Accord District from Manifest, Rigor V provides some sustenance for travelers at the Native Freshfood Warehouse


Solemn
==4th Accord District==
A dead-end system off Triumph, Solemn V holds a single AIR Laboratoires station above a nondescript Strom planet


Tenacity
Made up of six systems — Abstention, Chivalric, Couth, Decorum, Equity, and Steadfast. Of these, only '''Decorum lacks points of interest'''.
A cul-de-sac system off Triumph, Tenacity VI holds an AIR Laboratories station


Valiance
'''Abstention:'''
Soley attached to Triumph. Valiance IV – AIR Laboratories provides the only respite from the emptiness of space in this system
This dead-end system hanging off Decorum has Abstention V – AIR Laboratories as its only local point of interest.


Pic


4th Accord District
'''Chivalric:'''
Made up of 6 systems - Abstention, Chivalric, Couth, Decorum, Equity, and Steadfast
Aside from the searing glare of the B5-class white dwarf, only Chivalric II hosts an AIR Laboratories station.
Of these only Decorum lacks points of interest.
Abstention
This dead-end system hanging off Decorum has Abstention V – AIR Laboratories as the only local point of interest.


Chivalric
Pic
Aside from the searing glare of the B5 class star (White Dwarf), only Chivalric II hosts an AIR Laboratoires station


Couth
Couth sees two stations for explorers to investigate
Couth III – Moon 1 has an Inner Zone Shipping Storage station flooded with light from the local nebula’s stellar nurseries.


Meanwhile Couth VIII – Moon 4 holds a CONCORD Assembly Plant of Caldari design.
'''Couth:''' hosts two stations for explorers to investigate. Couth III – Moon 1, has an Inner Zone Shipping Storage station flooded with light from the local nebula’s stellar nurseries.


Equity
Pic
 
Meanwhile, Couth VIII – Moon 4, holds a CONCORD Assembly Plant of Caldari design.
 
Pic
 
'''Equity:'''
Little of interest here aside from Equity V – AIR Laboratories.
Little of interest here aside from Equity V – AIR Laboratories.


Steadfast
Pic
Gateway to and from Manifest, Steadfast hosts a Station at Steadfast IV – Moon 1 operated by Nurtura Warehouse. Lit by the local G5 (Pink) star the station floats quietly in the dark.
 
'''Steadfast:'''
A gateway to and from Manifest, Steadfast hosts a station at Steadfast IV – Moon 1 operated by Nurtura Warehouse. Lit by the local G5 (pink) star, the station floats quietly in the dark.
 
Pic
 
==EMPIRE EMBASSY CONSTELLATIONS==
 
While administered as part of Exordium, each Empire maintains an embassy constellation reflecting its own institutions, architecture, and administrative presence. Together, these constellations offer distinct regional identities within a unified training region.
 
 
 
==THE CRUCIBLE (CALDARI STATE)==
'''State embassy constellation under Caldari administrative control and corporate-aligned capsuleer integration infrastructure.'''
 
Made up of 7 systems - Aldoras, Dyka-hau, Hotak, Kita-Aino, Pamirasu, Tatrys, and Urtasvaar
Of these '''Dyka-hau and Urtasvaar have no sites of interest'''.
 
'''Aldoras:''' hosts the Caldari State’s Science and Trade Institute station orbiting Aldoras VI, presented in the classic Caldari industrial design tradition.
 
Pic
 
'''Hotak:'''
The Caldari State has positioned two stations in Hotak.
 
The first, located at Hotak III – Moon 1, is the State’s Caldari Navy Logistic Support Station.
 
Pic
 
The second is a Deep Core Mining (DCM) station at Hotak IX, backlit by the regional nebula.
 
Pic
 
'''Kita-Aino:'''
The gateway into and out of the Caldari State’s constellation presents a Chief Executive Panel station perched above Kita-Aino V – Moon 8. Several peripheral hangars and structural components encircle the central station.
 
Pic
 
'''Pamirasu:'''
The School of Applied Knowledge hosts new capsuleers in a station above Pamirasu VI. The Storm-class planet below offers little beyond its turbulent atmospheric systems.
 
Pic
 
'''Tatrys:''' hosts Exordium’s Caldari Shipcaster and two additional stations.
 
The State Rookie Shipcaster is encircled by peripheral station components similar to those at Kita-Aino. It provides a one-way transfer to Onnamon in the Black Rise region.
 
Pic
 
The State Protectorate Logistic Support Station floats roughly 250,000 km from the Shipcaster at Tatrys V – Moon 3.
 
Pic
 
Meanwhile, the House of Records Information Center offers administrative respite at Tatrys II.
 
Pic
 
==FEDERATION FREE-ZONE (GALLENTE FEDERATION)==
 
'''Federation embassy constellation operating under decentralized administrative oversight and academic–industrial capsuleer development networks'''
 
Made up of 7 systems - Axiosere, Ligare, Maso, Mondaekus, Rotonos, Tiberis, and Waison
Of these '''Maso and Waison lack points of interest'''.
 
'''Axiosere:'''
This system holds two stations for Exordium explorers.
 
Axiosere V – Moon 1 hosts the Federation Navy Logistic Support Station designed in classic Gallente architectural style.
 
Pic
 
Meanwhile, the Astral Mining Inc. Mining Outpost hovers above Axiosere VII, appearing rugged and industrial in contrast.
 
Pic
 
'''Ligare V:''' hosts the University of Caille. Aside from this academic presence, the system contains no further recorded points of interest.
 
Pic
 
'''Mondaekus:'''
The Gallente Federation Shipcaster is located in Mondaekus, providing one-way transit to Intaki in the Placid region.
 
Pic
 
Nearby, approximately 350,000 km away, lies the Federal Defence Union Logistic Support Station at Mondaekus IV – Moon 1.
 
Pic
 
At Mondaekus VIII, the Federal Intelligence Office Testing Facilities present a structure reminiscent of Sisters of EVE installations observed in Thera.
 
Pic
 
'''Rotonos:''' hosts a Gallente-style station managed by the Center for Advanced Studies in the shadow of Rotonos IV – Moon 2.
 
Pic
 
'''Tiberis:''' serves as the primary access system into and out of the Gallente constellation (aside from the local Shipcaster).
 
A single station is present, managed by the President Bureau above Tiberis VII – Moon 1, heavily augmented by surrounding station infrastructure.
 
Pic
 
==HAVEN (AMARR EMPIRE)==
'''Imperial embassy constellation under Amarr administrative oversight'''
 
Made up of 7 systems - Adaz, Ichorah, Kanta, Mazor, Sakizra, Taikud, and Vaejra
Of these only '''Sakizra and Vaejra lack points of interest'''.
 
'''Adaz:''' acts as Haven’s entry point linking deeper into the constellation. Adaz V has the honour of being the location of the Emperor Family Bureau. Sandwiched between two asteroids and lightly obscured by its debris field, the station is simple but striking.
 
Pic
 
'''Ichorah:'''
This system, centered on a small K3 yellow star, hosts Haven’s shipcaster and two stations. The Imperial Rookie Shipcaster at Ichorah IV provides a one-way transfer to Mehatoor in the Devoid region. Nearby sits the 24th Imperial Crusade Logistic Support Station, drawing capsuleers toward factional warfare. Ichorah VII – Moon 1 hosts the Ministry of Internal Order Testing Facilities.
 
Pic
 
'''Kanta:''' holds only the Royal Amarr Institute located at Kanta IV, a massive ice world installation familiar across Amarrian space.
 
Pic
 
'''Mazor:'''
Centering on a B5 white dwarf, Mazor presents the Hedion University station at Mazor V, set against a striking gas giant backdrop.
 
Pic
 
'''Taikud:'''
Connecting all systems within Haven, Taikud appears as an empty crossroads.
 
Taikud IV hosts the Amarr Navy Logistic Support station.
 
Pic
 
Taikud XI – Moon 1 hosts the HZO Refinery Mining Outpost.
 
Pic
 
==STROKAR (MINMATAR REPUBLIC)==
'''Minmatar embassy constellation under Republic administrative oversight.'''
 
Made up of 7 systems - Dettisolin, Dranga, Hofs, Lang, Tindfjalla, Tungna, and Vatna
Of these '''Hofs and Lang lack points of interest'''.
 
'''Dettisolin:'''
Home to the Republic’s Rookie Shipcaster and supporting stations. The structure sits isolated at Dettisolin V, providing a one-way transfer to the Amo system in Metropolis. Dettisolin II hosts a Tribal Liberation Force Logistic Support station, while Dettisolin VII – Moon 2 hosts the Republic Security Services Assembly Plant.
 
Pic
 
'''Dranga III:''' hosts the Republic University campus, positioned between a dust ring and a nearby lava planet.
 
Pic
 
'''Tindfjalla IV:''' hosts the Minmatar Mining Corporation Outpost, while Tindfjalla V hosts a Republic Fleet Logistic Support station.
 
Pic
 
'''Tungna IV – Moon 1:''' hosts a classic Minmatar station operated by the Pator Tech School.
 
Pic
 
'''Vatna III:''' hosts a Republic Parliament Bureau station. Its positioning between asteroid clusters mirrors architectural patterns observed in Amarr Haven systems.
 
Pic


=== For more context and details ===
=== For more context and details ===
Line 135: Line 366:


[https://universe.eveonline.com/new-eden-news/concord-and-air-announce-new-space-region New Eden News]
[https://universe.eveonline.com/new-eden-news/concord-and-air-announce-new-space-region New Eden News]
[https://wiki.eveuniversity.org/Shipcaster Eve-Uni Shipcaster]
[https://evemissioneer.com/r/10001004 Eve Missioner Exordium Agents]
[https://nosygamer.blogspot.com/2026/04/a-new-region-in-eve-online-exordium.html Nosy Gamer Exordium]


{{TripTikFooter|Aldar Roanaok|95332270}}
{{TripTikFooter|Aldar Roanaok|95332270}}

Latest revision as of 01:30, 29 June 2026

TripTik158 Expedition Highlights

Introduction

Visit the new capsuleer starting region and conduct a field survey of its space and stations, capturing a record of where every pilot’s story first takes shape.

Locations

Overview: Exordium Region

Established in YC128 through a joint initiative of CONCORD and the four major empires, and administered by AIR Laboratories, Exordium is a high-security region dedicated to the earliest days of a capsuleer's career.

The Exordium Accords formalize this arrangement, establishing Exordium as a jointly administered training region for newly licensed capsuleers. Under the Accords, the region is designated as neutral space, with each empire maintaining an embassy constellation while oversight is shared between CONCORD and AIR Laboratories.

To provide a focused learning environment, access to the region is intentionally limited through a single stargate in the CONCORD system of Yulai, within the Sanctum constellation of Genesis, reducing outside influences while new pilots find their footing.

For many capsuleers, Exordium is where their journey truly begins. Across its nine constellations, new explorers are introduced to the essential skills of navigation, combat, industry, and exploration before departing for the wider reaches of New Eden.

Though sheltered by design, the region serves as the first chapter in what may become a lifetime of discovery among the vast and often unforgiving stars.

Regional Structure

Inside Exordium, nine (9) constellations present themselves to the intrepid explorer.

The Manifest District, along with the 1st, 2nd, 3rd, and 4th Accord Districts, form the central structure under AIR Laboratories administration.

The four Empires each maintain an embassy constellation:

  • Amarr Empire — “Haven”
  • Minmatar Republic — “Strokar”
  • Caldari State — “The Crucible”
  • Gallente Federation — “Federation Free-Zone”

Shipcasters in Exordium

Shipcasters are one-way transit structures that allow capsuleers to be relocated instantly to distant regions of New Eden. Unlike stargates, Shipcaster travel is directional and controlled, serving as designated exit points from Exordium into established empire space.

Within Exordium, each empire maintains access to its wider territory through dedicated Shipcaster installations located within their embassy constellations. These routes terminate in strategically significant regions of empire space, some of which lie in or near areas associated with Factional Warfare and ongoing capsuleer conflict, marking the transition from training space into active political and military space within New Eden.

CONCORD CORE REGION

The Manifest District

Entrance to Exordium is via the impressive CONCORD style stargate in Yulai which will deposit travelers into Manifest.

Once inside you will be placed roughly 2,500 km from Manifest X a pretty Oceanic planet backlit by the stunning nebula of the region. From here explorers may travel to the eight other constellations that make up Exordium There are three stations of interest here in Manifest:

Manifest IV – Moon 5 – Paragon Fulfillment Center.

pic

Manifest V – AIR Laboratories Trade Center.

Pic

Manifest VI – CONCORD Bureau.

Pic

1st Accord District

Made up of six systems — Fortitude, Gallant, Lustre, Mettle, Repute, and Venerate. Of these systems, only Gallant lacks a point of interest.

Fortitude: A quiet system bathed in the glow of a K7 orange star, with only Fortitude III – Poteque Pharmaceuticals Biotech Production Center, a classic Gallente design, available for weary travelers.

Pic

Lustre: Aside from a small G3 (pink) star illuminating the Sisters of EVE Bureau at Lustre VI, little else presents an opportunity for adventure.

Pic

Mettle: A dead-end system attached to Gallant, Mettle does have, hanging above the temperate planet Mettle IV, an AIR Laboratories station, which provides some rest for pilots moving through the 1st Accord District.

Pic

Repute: Yet another system attached to Gallant, Repute IV hosts an AIR Laboratories station.

Pic

Venerate: Venerate VII hosts pilots through the presence of a classic AIR Laboratories station.

Pic

2nd Accord District

Made up of six systems — Adroit, Celerity, Erudite, Forte, Ratiocinate, and Sagacity.

Adroit: Aside from the AIR Laboratories station around Adroit V, little else offers a distraction to a pilot out on a roam.

Pic

Celerity: The gateway system to the Caldari-managed constellation of The Crucible, Celerity is a simple K3-class system, with a Mercantile Club Bureau sitting just off Celerity V – Moon 1.

Pic

Erudite: A single system accessed via Forte, the quiet of Erudite is broken only by an AIR Laboratories station on the dark side of Erudite III, lit by the regional nebula and the planet’s raging storms.

Pic

Forte: A hub system connecting three dead-end systems. CONCORD’s DED section maintains a station at Forte V – Moon 2 (DED Assembly Plant) in an otherwise unremarkable G5 stellar system.

Pic

Ratiocinate: Offering a link to the 1st Accord District’s Lustre system and the 3rd Accord District’s Lenity system, Ratiocinate hosts a Gallente-style station operated by the Inner Circle Bureau above Ratiocinate IX, a temperate planet of note, though little else invites exploration.

Pic

Sagacity: A dead-end system reached via Forte. AIR Laboratories provides services to capsuleers from its station orbiting Sagacity VII.

Pic

3rd Accord District

Made up of six systems — Lenity, Rigor, Solemn, Tenacity, Triumph, and Valiance. Of these, only Triumph lacks points of interest.

Lenity: Floating above Lenity V, the Society for Conscious Thought’s Genolution Biotech Research Center sits open to members of the New Eden community.

Pic

Rigor: Providing entry to the 3rd Accord District from Manifest, Rigor V offers sustenance for travelers at the Native Freshfood Warehouse.

Pic

Solemn: A dead-end system off Triumph, Solemn V holds a single AIR Laboratories station above a nondescript storm planet.

Pic

Tenacity: A cul-de-sac system off Triumph, Tenacity VI holds an AIR Laboratories station.

Pic

Valiance: Solely attached to Triumph, Valiance IV – AIR Laboratories provides the only respite from the emptiness of space in this system.

Pic

4th Accord District

Made up of six systems — Abstention, Chivalric, Couth, Decorum, Equity, and Steadfast. Of these, only Decorum lacks points of interest.

Abstention: This dead-end system hanging off Decorum has Abstention V – AIR Laboratories as its only local point of interest.

Pic

Chivalric: Aside from the searing glare of the B5-class white dwarf, only Chivalric II hosts an AIR Laboratories station.

Pic


Couth: hosts two stations for explorers to investigate. Couth III – Moon 1, has an Inner Zone Shipping Storage station flooded with light from the local nebula’s stellar nurseries.

Pic

Meanwhile, Couth VIII – Moon 4, holds a CONCORD Assembly Plant of Caldari design.

Pic

Equity: Little of interest here aside from Equity V – AIR Laboratories.

Pic

Steadfast: A gateway to and from Manifest, Steadfast hosts a station at Steadfast IV – Moon 1 operated by Nurtura Warehouse. Lit by the local G5 (pink) star, the station floats quietly in the dark.

Pic

EMPIRE EMBASSY CONSTELLATIONS

While administered as part of Exordium, each Empire maintains an embassy constellation reflecting its own institutions, architecture, and administrative presence. Together, these constellations offer distinct regional identities within a unified training region.


THE CRUCIBLE (CALDARI STATE)

State embassy constellation under Caldari administrative control and corporate-aligned capsuleer integration infrastructure.

Made up of 7 systems - Aldoras, Dyka-hau, Hotak, Kita-Aino, Pamirasu, Tatrys, and Urtasvaar Of these Dyka-hau and Urtasvaar have no sites of interest.

Aldoras: hosts the Caldari State’s Science and Trade Institute station orbiting Aldoras VI, presented in the classic Caldari industrial design tradition.

Pic

Hotak: The Caldari State has positioned two stations in Hotak.

The first, located at Hotak III – Moon 1, is the State’s Caldari Navy Logistic Support Station.

Pic

The second is a Deep Core Mining (DCM) station at Hotak IX, backlit by the regional nebula.

Pic

Kita-Aino: The gateway into and out of the Caldari State’s constellation presents a Chief Executive Panel station perched above Kita-Aino V – Moon 8. Several peripheral hangars and structural components encircle the central station.

Pic

Pamirasu: The School of Applied Knowledge hosts new capsuleers in a station above Pamirasu VI. The Storm-class planet below offers little beyond its turbulent atmospheric systems.

Pic

Tatrys: hosts Exordium’s Caldari Shipcaster and two additional stations.

The State Rookie Shipcaster is encircled by peripheral station components similar to those at Kita-Aino. It provides a one-way transfer to Onnamon in the Black Rise region.

Pic

The State Protectorate Logistic Support Station floats roughly 250,000 km from the Shipcaster at Tatrys V – Moon 3.

Pic

Meanwhile, the House of Records Information Center offers administrative respite at Tatrys II.

Pic

FEDERATION FREE-ZONE (GALLENTE FEDERATION)

Federation embassy constellation operating under decentralized administrative oversight and academic–industrial capsuleer development networks

Made up of 7 systems - Axiosere, Ligare, Maso, Mondaekus, Rotonos, Tiberis, and Waison Of these Maso and Waison lack points of interest.

Axiosere: This system holds two stations for Exordium explorers.

Axiosere V – Moon 1 hosts the Federation Navy Logistic Support Station designed in classic Gallente architectural style.

Pic

Meanwhile, the Astral Mining Inc. Mining Outpost hovers above Axiosere VII, appearing rugged and industrial in contrast.

Pic

Ligare V: hosts the University of Caille. Aside from this academic presence, the system contains no further recorded points of interest.

Pic

Mondaekus: The Gallente Federation Shipcaster is located in Mondaekus, providing one-way transit to Intaki in the Placid region.

Pic

Nearby, approximately 350,000 km away, lies the Federal Defence Union Logistic Support Station at Mondaekus IV – Moon 1.

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At Mondaekus VIII, the Federal Intelligence Office Testing Facilities present a structure reminiscent of Sisters of EVE installations observed in Thera.

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Rotonos: hosts a Gallente-style station managed by the Center for Advanced Studies in the shadow of Rotonos IV – Moon 2.

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Tiberis: serves as the primary access system into and out of the Gallente constellation (aside from the local Shipcaster).

A single station is present, managed by the President Bureau above Tiberis VII – Moon 1, heavily augmented by surrounding station infrastructure.

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HAVEN (AMARR EMPIRE)

Imperial embassy constellation under Amarr administrative oversight

Made up of 7 systems - Adaz, Ichorah, Kanta, Mazor, Sakizra, Taikud, and Vaejra Of these only Sakizra and Vaejra lack points of interest.

Adaz: acts as Haven’s entry point linking deeper into the constellation. Adaz V has the honour of being the location of the Emperor Family Bureau. Sandwiched between two asteroids and lightly obscured by its debris field, the station is simple but striking.

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Ichorah: This system, centered on a small K3 yellow star, hosts Haven’s shipcaster and two stations. The Imperial Rookie Shipcaster at Ichorah IV provides a one-way transfer to Mehatoor in the Devoid region. Nearby sits the 24th Imperial Crusade Logistic Support Station, drawing capsuleers toward factional warfare. Ichorah VII – Moon 1 hosts the Ministry of Internal Order Testing Facilities.

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Kanta: holds only the Royal Amarr Institute located at Kanta IV, a massive ice world installation familiar across Amarrian space.

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Mazor: Centering on a B5 white dwarf, Mazor presents the Hedion University station at Mazor V, set against a striking gas giant backdrop.

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Taikud: Connecting all systems within Haven, Taikud appears as an empty crossroads.

Taikud IV hosts the Amarr Navy Logistic Support station.

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Taikud XI – Moon 1 hosts the HZO Refinery Mining Outpost.

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STROKAR (MINMATAR REPUBLIC)

Minmatar embassy constellation under Republic administrative oversight.

Made up of 7 systems - Dettisolin, Dranga, Hofs, Lang, Tindfjalla, Tungna, and Vatna Of these Hofs and Lang lack points of interest.

Dettisolin: Home to the Republic’s Rookie Shipcaster and supporting stations. The structure sits isolated at Dettisolin V, providing a one-way transfer to the Amo system in Metropolis. Dettisolin II hosts a Tribal Liberation Force Logistic Support station, while Dettisolin VII – Moon 2 hosts the Republic Security Services Assembly Plant.

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Dranga III: hosts the Republic University campus, positioned between a dust ring and a nearby lava planet.

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Tindfjalla IV: hosts the Minmatar Mining Corporation Outpost, while Tindfjalla V hosts a Republic Fleet Logistic Support station.

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Tungna IV – Moon 1: hosts a classic Minmatar station operated by the Pator Tech School.

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Vatna III: hosts a Republic Parliament Bureau station. Its positioning between asteroid clusters mirrors architectural patterns observed in Amarr Haven systems.

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For more context and details

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Researcher: Aldar Roanaok

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