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1420:Sites of Anoikas

Revision as of 02:59, 28 January 2026 by Jen Hoshi (talk | contribs)

Background

With the appearance of unstable wormholes in YC111 the small galaxy of Anoikis opened up to capsulers. After a period of time CONCORD settled on a classification system for the various systems located in this “wormhole space”. Ranging from C1 to C6, the standard wormhole systems see progressively more deadly, and interesting, sites.

Expedition Highlights

Wormholes, Sleepers, and Drifters

The Anoikis galaxy lacks stargate links between stellar systems. In place of static links, as in New Eden, randomly shifting wormholes provide connections between stars. These links are by their nature short lived and random leading to an ever shifting stellar landscape.

Within Anoikis there are two main classes of sites - Anomalies and Cosmic Signature. Anomalies can be reached simply by warping to the site. Cosmic Signatures, on the other hand, require scan probes and a reasonable probe strength to isolate from the background noise.

When modern humans reached Anoikis they found that others had already been here for millennia. The majority of sites appear related to the Sleepers. An ancient Jovian offshoot, believed to have originated during the crisis of the 1st Empire, has sites scattered across Anoikis. A few sites, however, appear associated with the Talocan. These enigmatic human offshoots were masters of spatial manipulation and hypereuclidian mathematics. Where the Talocan are now is a mystery.

It should be mentioned that closely associated with Sleepers are the Drifters. Drifters, apparently modeling themselves after the 2nd Jovian Empires Tyrants, can appear in Anoikis and present a clear and present danger at all times.

Entering and moving about Anoikis

Ship Recommendations and General Travel Advisory

While EvE-Scout’s Thera service can provide entry and exit information to wormhole systems, the brief and random nature of these links makes travel into Anoikis in a non-scanning ship perilous.

Signal Cartel recommends visitors use either a Zephyr or some sort of covert ship like the Heron, Astero, Helios or Stratios. The ability to scan and cloak is invaluable in both finding systems and cosmic signatures. Furthermore, a cloak is an excellent tool for avoiding encounters with Sleepers, Drifters, or Capsuleers.

The Zephyr allows for pilots to remain uncloaked in Sleeper sites and to enjoy flying in formation with the guardian drones. The ship is fragile and provides only a probe launcher. For unknown reasons Sleeper drones seem to accept this ship as one of their own. Drifter ships do not. Since the Zephyr does not allow cloaking, pilots should be alert at all times.

Travel within Anoikis, with its delayed local, can feel empty and ominous. Capsuleer corporations do attempt to enforce sovereignty within wormhole systems. To this end, fast moving interdictors, and static warp bubble modules, can be encountered. Signal Cartel recommends a positive attitude, clever flying, and active use of d-scan on wormhole exits and entrances.

The locals are almost always appreciative of a wave in local. o/